hoi4 strategic bombers worth it

so night bombing is definitely the way to go. Heavy tanks are similar to mediums, but have low speed, the same armor and higher breakthrough, but very high base cost. Britain also has a near unlimited supply of rudder and aluminum so they can afford to make them all day. The following effects apply to each mined strategic region, scaled according to the quantity of mines: Available for: Naval Bomber, Tactical Bomber, Jet Tactical Bomber. 50% more aircraft are involved in a port strike if you have the first "Base Strike" naval doctrine). The enemy frontage (width of non-reserve divisions) is 20 which allows 3x20*(1-0.1) = 54 planes on CAS mission to join this battle. The maximum allowed CAS in the battle is adjusted by the type of terrain in the province where the land battle takes place (see the "enemy air superiority" column). They can perform Close Air Support, Naval Strike, and Port Strike air missions. Redirect page. Would you say that makes sense, or should I just go with with 30 and have a few tank divisions less? Permanent link; Page information; Ad Space Strategic bomber. could you retest it in the arctic? Logistics strike. Btw the current war score from strat bombing is completely broken and overpowered. What is the current air speed / agility / attack / defence formula They are good both for protecting bombers at range and intercepting enemy bombers. Even AI America, with it's National Focus for Strategic Bombers, doesn't use them in any effective quantities. So, besides the -20% lower detection, is there any reason to run night-only strat bombing missions? the left side's bonuses, if they worked fully, would also obviously be even more impactful if you happened to have two of your sorties run at night - not all that uncommon. The 'Industry Liasons' Spirit and the 'Light aircraft designer' should be used for increased research speed and agility bonuses! This meant that Germany didn't have the infrastructure to move supplies and units easily, as well as not being able to produce more, which is a big problem especially in the late game. They are state-wide buildings, which may be constructed or repaired at the Construction screen. In this section, well list the most-used types. I have recently been getting back into Hoi4 after playing for a couple weeks post launch then shelving the game until a few patches could come out. Tactical bombers have more versatility and can be just as deadly as Strat bombers to infrastructure provided you have enough of them. Doctrines can increase this penalty by multiplying the final air support penalty by 1 + the bonus from doctrine (ex. The number of airplanes involved in a port strike is increased by the port strike value (e.g. Available for: CAS, Tactical Bomber, Jet Tactical Bomber. If an air wing is disbanded, all of the planes will return to the equipment stockpile and will be available for deployment to other air wings. Strats can completely cripple the enemy, but requires a lot of IC. What I noticed is that playing a game as Germany and owning all of Europe, the USA is a pain to get. I've been comparing the two branches and the way I understand it, the night bombing branch is superior in every situation. Additionally, the divisional AA (again using the divisions' average) has a 7%[10] chance to shoot down a portion of the attacking planes. There is also a Reorganize option that allows greater control over moving planes between two or more wings of the same type. Lets talk about strat bombers and whether they are good now. Wings with this mission will only participate in air combat if enemy bombers or transport planes are detected. Destroys ships that lie in port. Flame tanks, support equipment, anti-air, anti-tank and tank destroyers are vulnerable to attrition due to their low quantities in divisions, so put extra factories on them to prevent shortages. Through research, the engineering team will also increase the general attack and defense of the division, particularly in rough terrain, i.e. Information, Frequently Asked If you spot a mistake then you are welcome to fix it. Available for: Naval Bomber, CAS, Tactical Bomber, Jet Tactical Bomber. The first mission with a valid condition is the only mission flown by that air wing during that mission opportunity. It is VERY effective, but numbers play a big part. Planes capable of naval minelaying can be assigned to naval minelaying missions only during wartime. Anti-air capabilities are averaged across all divisions including the reserve. Air wings have a base 4% chance to detect or find an enemy fleet. Hearts of Iron 4 MP in a nutshell(Hearts of iron 4 multiplayer)Too many bombers.Go check out: https://www.twitch.tv/unhistoricalEpisode 186Mods: Spot opti . The technology, Aerial Minesweeping, must be researched before aircraft will become capable of detecting and neutralizing enemy naval mines. common/defines/00_defines.lua NAir.CAS_NIGHT_ATTACK_FACTOR = 0.1 should mean CAS are only 10% effective at night. Deploying more planes can offset reduced mission efficiency to an extent, but basing planes closer to the center of the strategic region or using planes with longer range may be more efficient. The only times they shine is if you allow the Allies and Soviet Union to fully mobilize against you as an Axis powerbut people around here have an extreme aversion to mid-war scenarios where the game actually presents something that offers more resistance than a dried-up old rubber band. You are using an out of date browser. In a fleet with multiple ships, the target is randomly selected (note: increased ship's surface visibility may increase its chance to be selected as a targetmore visible targets are more often struck. The attacking planes deal attacks against a randomly selected enemy division. Thus, there is no need to match CAS wing size with combat widths. common/modifiers/00_static_modifiers.txt night = { air_bombing_targetting = -0.5 } should mean aircraft don't hit the target. Tac bombers can fly in from super far away. But AI UK is actually pretty good at protecting convoys (one of the few things HOI4's AI does really well) so you take a lot of casualties for little gain. Shift-click on the 'exercise' button to let your troops train until they reach their maximum exercise level. I don't actually think there is a real defence against them, given that any player that seriously uses them will throw 20k+ at you at once - enough to destroy every building in the entire continental USA in a week or so. Naval bases are located within provinces on land, therefore, port strikes can only take place in a region which covers land. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Close air support, also known as air support or ground support, is the use of aircraft to assist troops in land combat. New comments cannot be posted and votes cannot be cast. Each type of an air wing has a defined air superiority power value that describes how effective it is in domination of the sky (see table below). Solution? This damage appears to be distributed among all the targeted buildings (forts, industry, etc.) HOI 4 | Are Strategic Bombers Useless? - 01 - YouTube Each plane can give up to 0.2 supplies, meaning a full wing of 100 can give 20 supply. In HOI4 you can't decide what to target and you potentially find yourself advancing into states that you just bombed into oblivion and run out of supplies and incur in attrition because of this. This means that in some parts of the Pacific planes will only fly one sortie during the day, which can really hurt carriers depending on where you engage. Intel advantage + air superiority can go from 25% to 40% bonus. Professional Officer Corps, earns itself back after 350 army XP. Reply. Bomb Scotland's infrastructure into dust and watch them all die. At 50% over capacity, the penalty reaches 100%, so it is very important to manage the available capacity. In the table below, determine the mission that will be flown by a wing with multiple missions selected by reading the missions from the first line downwards, stopping at the first mission where the condition is true. This ratio is stated as a percentage and results in a color applied to a region (can be viewed using the Strategic Air map mode). If there are none, then reinforcement will take place when new planes of the correct equipment type are produced by military production lines. How quickly you build intel isn't clear, but adding more scout planes to an air wing reliably increases the rate at which intel is generated. Some missions will always fly. That is, the battleship will lose 1.5 hit points out of its total of 150 hit points. If there are no appropriate targets for a mission type, the mission selection process will continue to the next lower priority mission. How to use nukes in Hearts of Iron 4 | PCGamesN When it does, it can shoot down a fraction of attacking planes up to 0.5%[11] (air attack). Situational (if you need lots of PP): State Serves the Military (Fascist). Yeah. The maximum penalty without doctrine is 35% at 100% air superiority. Amphibious tanks have terrible armor, which makes them unusable. Even though tank divisions are excellent are attacking, you will want to spend the majority of your production capacity on planes, since without planes any offensive will be hard to execute. For this reason it is advised to hold air superiority as much as possible. From my experience the British AI doesn't really focus on their army the same way Germany or the USSR does. Send an attach to countries that are at war to receive 10% War Support, and 20% of their army xp gain. Early to mid game I focus on fighters and close air support to ensure I'm winning my land campaigns, and by the time I have enough industry to really crank out serious numbers of them I've already conquered enough of the world to render the entire air game nothing more then time consuming micro. Same goes for AA. Defending the Soviet Union from invasion? In a Naval zone, the Scout planes will contribute towards air superiority in the zone which increases detection in the Naval zone. When 1.4 comes out I believe tomorrow this will supposedly be fixed. An ace can increase the amount of attacks, while weather might decrease it (stacking multiplicatively). All of their airfields became overcrowded (because they were wrecked) and their civilian factories were flattened so they couldn't repair them as quickly as I bombed them. This means it's mostly in the realm of Majors or huge minors like China or Raj. open.spotify. Attrition losses are also relatively larger for small divisions, and they are quite impractical to use, requiring lots of them. What links here; Related changes; Special pages; Printable version; Permanent link; Page information; Ad Space Strategic bombing. Close air support mission [ edit | edit source] Available for: CAS, Tactical Bomber, Jet Tactical Bomber. ac valhalla asgard choices thor tyr or freyja, 25 Febbraio 2023 , 25 Febbraio 2023 Some people mention building bombers, others say they never do, and I can't seem to find a good way to see the effectiveness in game. For example, with 60% air superiority the enemy will suffer a 7% penalty to defense and breakthrough. The air support bonus can be observed in the tooltips that appear when you hover over icons for land units stats shown in the battle display. Aircraft carriers act as additional, floating air bases. i was responding to that second part. Ai is so shit you dont need any strat. Use transport planes to supply your troops advancing into enemy territory: railroads require quite some time to repair themselves. Air superiority is provided by planes actively performing their mission and depends on their type as well. These apply on the small airframe, since the small airframe is used as CAS. In aircraft-dense areas where the frontline airbases might be congested, they, like Heavy Fighters, can act as "second row" aircraft adding even more air power to the frontline regions from airbases behind. Moving to an allied or enemy province in bad weather or bad terrain. If you like it, I would very much appreciate if you'd follow me on Spotify. Example below: As the UK player, there is 60% intel about Italy's air force. Each type of aircraft built upon light airframes also has a carrier variant that can be researched. A new air wing is deployed from the air base screen. So having more support arty by having smaller divisions, boosted by SF (right) would be good. Nukes help a lot. Also, is producing lots of naval bombers and putting them on naval strike . Most missions are conditional, in that planes will only fly if there is a known target at the time a wing mission is being chosen. Close Air Support. Strategic Bomber II 1940 170 days Strategic Bomber I Bombing has proven effective at reducing the enemy's capacity to wage war. That makes a lot of sense, that they make the enemy air force less effective then start taking out production and supply. To gather intel% on the industry/army/air of the country, the Scout planes can be assigned to any air zone and build up the intel bonus (to the intel tabs) over time. You must log in or register to reply here. To make a long story short fighters+naval bombers can defend 1 sea zone away from an airfield and tactical bombers+heavy fighters can defend up to 2 sea . Available for: Fighter, Heavy Fighter, Jet Fighter, Rocket Interceptor. This may be very useful to provide some air support for an amphibious invasion when other bases are out of range. Invading the US only to be bogged down by unfathomable numbers of US troops? To make it even better, could you add all plane/tank module names in text as well? The stats of a unit are displayed when editing a unit in the template designer, and the current stats of a division in the field can be inspected by clicking on their icon. Hearts of Iron 4 division templates: how to manage your forces However I don't know how exactly strategic bombing works, and the wiki doesn't help much. Scout Planes on this mission perform aerial scouting and intel gathering, adding additional intel to the total intel from all sources on the countries in the target air zone. Heavy fighters are more effective than light fighters in this role. What is better: large or small divisions? Scout plane: Provides intel on enemy troop compositions. Air wings can be assigned to various missions. At the same time I will be talking a bit about the historical development of the strategic bomber concept.The other part of the series is a Let's Play of \"War in the West\", where we explore target selection and the findings of the Untied States Strategic Bombing Survey. supposedly this was fixed in v1.9.1 in an. The situation is quite different if naval strikes are combined with an attack by warships (including submarines). It's totally overkill against AI but in multiplayer you should produce them if you're one of the big 3 (USA, Germany, UK). What I do is I take over Newfoundland, set up a level 10 airport and spam fighters to gain near 100% air superiority. The enemy side's average division air attack is . The increased numbers are shown in the Intel Ledger in the Diplomacy screen for a country. 2% comes from radar. What does it affect ? https://hoi4.paradoxwikis.com/index.php?title=Air_technology&oldid=56072, Play At the same time I will . To design a template, you will first need. Part of a dual series on strategic bombers, we are trying to go all in on Strats in Hearts of Iron 4, playing as the United Kingdom. No, they're worthless. It is only visible to you. Heavy fighters' larger range also means that they can be used to defend a larger area. @Kayzer Light, Medium, Heavy, Amphibious tanks should all use the same division template: Those designs are a trade-off between offensive power (tank) VS. Org/HP (motorized/mechanized). if you don't do it/for CAS, you should just turn off night missions, since they're not worth the AA losses. The bonus has a base value of +25%[3], scaled linearly by the number of planes actually in the battle compared to the maximum possible. Much like Naval bombers, you can't kill them fast enough before they do what they've set out to do, so the only real way to stop it is to have bombers of your own and bomb him before he can bomb you. You don't build them because they're the best at what they do, you build them because they're cheaper and easier than building CAS+NAV+STRAT bombers. meanwhile if you just take the right side you're only getting a 30% bonus. How so? If your target is beyond CAS range, then you can have 10K CAS and theyre useless. If you can win without bombers, you should do so, since you'd rather be able to use their factories and infrastructure without waiting for repairs. Each land-based air base can support 200[1] planes per base level without any penalties. It can be useful if your competing with the AI for war score as bombing gives a lot of it. Hearts of Iron on Twitter: "Strategic Bombers can be capable of large Scout planes can continue to accumulate intel up to 5% points above this cap, however, this intel in excess of the cap doesn't contribute to intel against that nation. I usually forgo strat bombing for that reason, but I haven't played an MP game, so maybe it's more valuable there than in SP. The effects are scaled inversely by the size of the wing relative to 100 planes, to a maximum of 10x at 10 planes. If you spot a mistake then you are welcome to fix it. Deals damage to enemy divisions on the ground. In this case, the resource and supply convoys can also be the target of an attack, and many different types of aircraft can be useful (i.e., not only NAV2 and NAV3). i thing having larger, more homogenous datasets to allow for the variance to balance out, so we can more clearly see the expectation would be helpful. By holding the "shift"-key and clicking pilot exercises, the air wing will exercise until it reaches maximum training experience and then stop automatically. The maximum damage reduction of 75%[8] is already achieved at 10.7[8][9][10] average anti-air attack. All this bomber does is Strategic Bombing, with modules on it that amplify its night-time effectiveness, and an armor plate (optional) to make it take fewer losses. In my experience they're a bit pointless. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods . Its also silly to have to whittle down Britain's nearly 20k plane reserves by 1940. Through Officers of the Service Role focus. I thought that stat-wise regular fighters were superior, not the least because of the higher production numbers. Pushing with infantry and CAS often works against a weak enemy. The excess intel only serves as a buffer if the player stops performing any air reconnaissance. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Very cost-effective way of killing the enemy navy. The effective and hard cap that scout planes can contribute to intel are. Press question mark to learn the rest of the keyboard shortcuts. Heavy fighter: These typically have more range and damage than fighters. The biggest drawback of strategics are that conquered land takes ages to rebuild. All you have to do is click on the province that you want to attack, and then the nuke icon at the bottom of its window. CAS deals damage directly to enemy divisions in combat. i want to build massive amounts of strat bombers but I dont know if it is worth it, With the new update (DLC?) Bombers are much slower and less agile than fighters, so players designing defensive fighters will find guns are most effective. Use strategic bombers to bomb enemy buildings, including air bases. Trains your pilots, increasing the stats of the planes in the air wing, at the cost of some accident losses and fuel usage. It's a bit of a niche area. Transport plane: Deploys paratroopers and drops supplies. Wings can be split or multiple wings of the same type merged into one in the air base view. All air stuff is worthless except heavy fighters. You do need to throw a few fighters over the island to help prevent excessive disruption, but once you get to the point that you're bombing their airfields faster than they can repair them, their entire air force will unravel. Strategic Bombers are not worth investing in unless you have the capability and resources to make your own Willow Run. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. 28% comes from the spy network (2 agents in Italy). And if the plane is from air base, it does damage equal to the one fifth of plane's naval attack value. Medium tanks typically offer the best of both worlds. Since you can't tell your bombers what to target anymore, they're useless. In my opinion, tactical bombers should be preferred to strategic bombers by all powers, and strategic bombers should only be built by a few major powers, notably USA and UK, and that's in addition to building tactical bombers, rather than instead of building them. Its a simple game, CAS is better but TAC has more range which you hardly ever need thus CAS it is then usually. I didn't know they targeted Airbases first. They can perform Close Air Support, Strategic Bombing, Naval Strike, and Port Strike air missions. This item has been removed from the community because it violates Steam Community & Content Guidelines. on average half as much) but at least one plane always gets shot down. yep, planes sortie at 0:00, 8:00 and 16:00, but if you set to day only (as you generally should) then they'll stay grounded for any of those times which occur while the airbase is in nighttime. New comments cannot be posted and votes cannot be cast. Is this true? It can be extremely useful in MP against other players if you can maintain air superiority. The capacity of an air base is shared between allies. 1 reply 0 retweets 3 likes. They remain banned on most competitive matches. No point in destroying factories if they only get shot down and your troops cant push. Mission efficiency in a strategic region is shown in the strategic air view window, that is shown if you click a strategic region in the strategic air map mode. Note this is different from mission-specific modifiers like Air Superiority Mission Efficiency described below. The 'max Speed' is just the base speed of a division; when travelling, this number is typically lower due to various modifiers. Combats close to its air base are prioritized as well as (to a lesser extent) battles with more divisions. Information, Frequently Asked Night only bombings are actually useful if you dont have many bombers to lose - one of the few obscure features that's worth anything. hoi4 isn't an easy game, people opt to play it . the infantry category). Press question mark to learn the rest of the keyboard shortcuts. Does it affect just CAS or any aircraft with a CAS mission available, i.e. Available for: Strategic Bomber, Jet Strategic Bomber, Tactical Bomber, Jet Tactical Bomber. Questions, Paradox I don't think the night time penalty for strat bombing works either: I have a tendency to only do day missions, because if I remember it correctly, planes do a number of set sorties every 24 hours (3? Each building level (maximum level 5 per state) removes 5[4] air power from the opposing side. This might cause enough damage to their air bases to "even the odds" by reducing enemy mission efficiency. How to Use Nukes in HOI4 - SideGamer 90% -> 99%. Is the strat bombers worth it. It may not display this or other websites correctly. This is a community maintained wiki. For example, conquering Britain and the Yanks show up dumping a hundred divisions to hold Scotland. Do bombers attack equally during day and night and are modifiers calculated like in land combat, meaning the -50% night penalty will equal an average +25% efficiency? ICBMs vs Strategic Bombers - Hoi4 Testing - YouTube Decreased soft attack, hard attack, breakthrough and defense. Strats can completely cripple the enemy, but requires a lot of IC. Available for: Naval Bomber, Tactical Bomber, Jet Tactical Bomber, Strategic Bomber, Jet Strategic Bomber. Example: A battle takes place in a forest province (-10% enemy air superiority). Well, the main problem isn't that they're bad at what they do, but that you rarely need them. Bombing the enemy airports will cripple their airforce, and if you go for their civilian industry, they won't be able to repair them. interservice rivalry japan hoi4 A region's air superiority is determined by comparing your air power (plus allies) to the enemy's air power. Your divisions are running out of rifles and the front lines are collapsing, but you can't build any more rifles because your surviving factories are desperately trying to get planes in the air. There are many battalion types in the game. This item will only be visible to you, admins, and anyone marked as a creator. However, normal tanks with amphibious drive are excellent, as have the same armor and also bonuses for attacking over rivers. It is not just a problem of strategic bombers as a whole but there are also no specific missions for tactical air, which is a lot more accurate. This is a community maintained wiki. Another fun fact is that this is in global hours, but day/night is calculated in local hours. Aim for 30 ORG or higher when designing your tank divisions. Air bases can be damaged by strategic bombing missions . Fleet frontage is calculated from the total hit points (HP or health) of the enemy fleet divided by 20. Well they give tons of war score for one more day. For some mission types, there are modifiers improving their effectiveness which are also called "mission efficiency": Air Superiority Mission Efficiency, Interception Mission Efficiency, Air Support Mission Efficiency, and Naval Mission Efficiency. All trademarks are property of their respective owners in the US and other countries. Only heavy fighters have enough range to escort strategic bombers deep into enemy territory, but they can be beaten by light fighters. The resulting damage values against organization and strength are scaled by 0.04[4][5] instead of 0.053[6] organization and 0.05[7] strength as in land combat between divisions. Also can somebody explain to me how Britain maintains so many fighters etc despite their industry not being up to making that many? Oh, and you have to wait. Create an account to follow your favorite communities and start taking part in conversations. I have been wondering, wouldnt the efficiency of small vs big divisions heavily depend on your doctrine and support companies? They can attack enemy convoys carrying troops. Press question mark to learn the rest of the keyboard shortcuts. That will allow them to redeploy wings with up to 200 planes to be located within the region. The recon company provides simpler benefits: speed and reconnaissance. Bomb the infrastructure behind German lines. Create an account to follow your favorite communities and start taking part in conversations. Tactical bomber: Can be outfitted for any role, but is best used as CAS. 66. Press F1 to switch to it if you're using another view. you can target certain structures with your strategic bombers. Wings with this mission will participate in land combat throughout the strategic region. +1 I agree with everything you said. From Hearts of Iron 4 Wiki. Create an account to follow your favorite communities and start taking part in conversations. Creating a variant of mechanized equipment can reduce its cost from 8 to 4 IC, halving its cost. The more planes you fly over a state, the faster you will reach the maximum. the night penalty isn't -50%, as you guessed, but -90%. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods - Store - Twitch; Tools. Taking the country after that was a breeze. Bomb their airbases until they've no room to fly from. However, different models of plane within the same type (e.g. Only start building tanks when you have achieved full air superiority! Lovenought 6 yr. ago. Use the attrition graph to determine how much reliability your variant equipment needs. Wings of 500 bomb the shit out of any zone. @jellestuifzand Good idea, I'll do that later! Why can't i paradrop hoi4? Explained by Sharing Culture As Germany trying to bomb Britain into submission just doesn't really seem to do anything or have any lasting damage (which I think is due to how fast things repair in this game). Is this the case in hoi4? This mission is equivalent to the naval strike mission, but with increased effectiveness and losses.

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